JLayerで隣接する別コンポーネント上に縁を描画
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Posted by aterai at
Last-modified:
概要
JLayer
を使用して隣接する別コンポーネント上にも縁や影を描画します。
Screenshot
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サンプルコード
class BreadcrumbLayerUI extends LayerUI<JPanel> {
private Shape shape;
@Override public void paint(Graphics g, JComponent c) {
super.paint(g, c);
if (shape != null) {
Graphics2D g2 = (Graphics2D) g.create();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
Rectangle r = new Rectangle(c.getWidth(), c.getHeight());
Area area = new Area(r);
area.subtract(new Area(shape));
g2.setClip(area);
g2.setPaint(new Color(0x55_66_66_66, true));
g2.setStroke(new BasicStroke(3f));
g2.draw(shape);
g2.setStroke(new BasicStroke(2f));
g2.draw(shape);
g2.setStroke(new BasicStroke(1f));
g2.setClip(r);
g2.setPaint(Color.WHITE);
g2.draw(shape);
g2.dispose();
}
}
@Override public void installUI(JComponent c) {
super.installUI(c);
if (c instanceof JLayer) {
((JLayer) c).setLayerEventMask(AWTEvent.MOUSE_EVENT_MASK
| AWTEvent.MOUSE_MOTION_EVENT_MASK);
}
}
@Override public void uninstallUI(JComponent c) {
if (c instanceof JLayer) {
((JLayer) c).setLayerEventMask(0);
}
super.uninstallUI(c);
}
private void update(MouseEvent e, JLayer<? extends JPanel> l) {
int id = e.getID();
Shape s = null;
if (id == MouseEvent.MOUSE_ENTERED || id == MouseEvent.MOUSE_MOVED) {
Component c = e.getComponent();
if (c instanceof AbstractButton) {
AbstractButton b = (AbstractButton) c;
if (b.getIcon() instanceof ToggleButtonBarCellIcon) {
ToggleButtonBarCellIcon icon = (ToggleButtonBarCellIcon) b.getIcon();
Rectangle r = c.getBounds();
AffineTransform at = AffineTransform.getTranslateInstance(r.x, r.y);
s = at.createTransformedShape(icon.area);
}
}
}
if (!Objects.equals(s, shape)) {
shape = s;
l.getView().repaint();
}
}
@Override protected void processMouseEvent(
MouseEvent e, JLayer<? extends JPanel> l) {
update(e, l);
}
@Override protected void processMouseMotionEvent(
MouseEvent e, JLayer<? extends JPanel> l) {
update(e, l);
}
}
View in GitHub: Java, Kotlin解説
JLayer#processMouseEvent(...)
とJLayer#processMouseMotionEvent(...)
メソッドをオーバーライドしてカーソルの下にあるJRadioButton
を取得し、その周辺にJLayer#paint(...)
メソッドを使って影と縁を描画JLayer
を使用しているのでこれらの影と縁は各コンポーネントより一番手前の別レイヤーに上書き可能- 隣接したり奥に重なったりしているコンポーネントなどの上に描画が可能