• category: swing folder: RotatedIcon title: Iconを回転する tags: [Icon, AffineTransform] author: aterai pubdate: 2012-06-11T15:18:47+09:00 description: 画像ファイルから90、180、270度回転したIconを作成します。 image: https://lh4.googleusercontent.com/-OK_vUTiAiCA/T9WIzXvRm9I/AAAAAAAABNk/ubus049qH04/s800/RotatedIcon.png

概要

画像ファイルから90180270度回転したIconを作成します。

サンプルコード

class RotateIcon implements Icon {
  private final Dimension d = new Dimension();
  private final Image image;
  private AffineTransform trans;
  protected RotateIcon(Icon icon, int rotate) {
    if (rotate % 90 != 0) {
      throw new IllegalArgumentException(
        rotate + ": Rotate must be (rotate % 90 == 0)");
    }
    d.setSize(icon.getIconWidth(), icon.getIconHeight());
    image  = new BufferedImage(d.width, d.height, BufferedImage.TYPE_INT_ARGB);
    Graphics g = image.getGraphics();
    icon.paintIcon(null, g, 0, 0);
    g.dispose();

    int numquadrants = (rotate / 90) % 4;
    if (numquadrants == 1 || numquadrants == -3) {
      trans = AffineTransform.getTranslateInstance(d.height, 0);
      int v = d.width;
      d.width = d.height;
      d.height = v;
    } else if (numquadrants == -1 || numquadrants == 3) {
      trans = AffineTransform.getTranslateInstance(0, d.width);
      int v = d.width;
      d.width = d.height;
      d.height = v;
    } else if (Math.abs(numquadrants) == 2) {
      trans = AffineTransform.getTranslateInstance(d.width, d.height);
    } else {
      trans = AffineTransform.getTranslateInstance(0, 0);
    }
    trans.quadrantRotate(numquadrants);
  }
  @Override public void paintIcon(Component c, Graphics g, int x, int y) {
    Graphics2D g2 = (Graphics2D) g.create();
    g2.translate(x, y);
    g2.drawImage(image, trans, c);
    g2.dispose();
  }
  @Override public int getIconWidth() {
    return d.width;
  }
  @Override public int getIconHeight() {
    return d.height;
  }
}
View in GitHub: Java, Kotlin

解説

  • Default
    • 幅高さ: 83x100
  • Rotate: 180
  • Rotate: 90(時計回りに90度)
    • 幅高さ: 100x83(元画像の幅高さを入れ替え)
    • 左上を原点に90度回転し、元画像の高さだけX軸プラス方向に移動
  • Rotate: -90(反時計回りに90度)
    • 幅高さ: 100x83(元画像の幅高さを入れ替え)
    • 左上を原点に270度回転し、元画像の幅だけY軸プラス方向に移動

以下のような方法もあります。

enum QuadrantRotate {
  CLOCKWISE(1),
  VERTICAL_FLIP(2),
  COUNTER_CLOCKWISE(-1);
  private final int numquadrants;
  private QuadrantRotate(int numquadrants) {
    this.numquadrants = numquadrants;
  }
  public int getNumQuadrants() {
    return numquadrants;
  }
}
class QuadrantRotateIcon implements Icon {
  private final QuadrantRotate rotate;
  private final Icon icon;
  public QuadrantRotateIcon(Icon icon, QuadrantRotate rotate) {
    this.icon = icon;
    this.rotate = rotate;
  }
  @Override public void paintIcon(Component c, Graphics g, int x, int y) {
    int w = icon.getIconWidth();
    int h = icon.getIconHeight();
    Graphics2D g2 = (Graphics2D) g.create();
    g2.translate(x, y);
    switch (rotate) {
    case CLOCKWISE:
      g2.translate(h, 0);
      break;
    case VERTICAL_FLIP:
      g2.translate(w, h);
      break;
    case COUNTER_CLOCKWISE:
      g2.translate(0, w);
      break;
    }
    g2.rotate(Math.toRadians(90 * rotate.getNumQuadrants()));
    icon.paintIcon(c, g2, 0, 0);
    g2.dispose();
  }
  @Override public int getIconWidth()  {
    return rotate == QuadrantRotate.VERTICAL_FLIP
           ? icon.getIconWidth() : icon.getIconHeight();
  }
  @Override public int getIconHeight() {
    return rotate == QuadrantRotate.VERTICAL_FLIP
           ? icon.getIconHeight() : icon.getIconWidth();
  }
}

参考リンク

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